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The problem is that the pool of water is not evenly shaped, and needs to
refract light properly. It is a set of loop-stacked cylinders inside a
slightly larger vessel of the same shape. It is currently solid with a media
interior.
Would zeroing the effect of the current media container object in regards to
reflection and refraction, then placing said plane in the proper position
produce the described effect?
I do not see that happening as easily as a CSG from my current
configuration, but I am known for missing blatantly obvious things from time
to time..
thanks,
ian
Chris Huff wrote in message ...
>I think a better idea would be to make the water itself an
>isosurface...just use a plane function and displace it with a pigment
>function, maybe a wrinkles pigment.
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